We are testing the windows uWP sample from the mobile SDK. We are able to get audio however we have 2 major issues.
#1. There is a considerable delay of buffering that occurs before we get audio.
Playing the url from windows media player or vlc has the same issue.
#2. We are also getting a nasty echo and distortion.
We can confirm in the webapp and xprotect client that the audio sounds fine.
can you advise how we can get a more real-time audio feed and how we can address the above issues?
can you provide an updated sample or more imporantly an IOS or Android sample to get live audio? as well as not get the distortion?
here is an example of our parameter requets:
var audioParams = new AudioParams()
{
ItemId = microphoneId,
CompressionLvl = 99,
StreamType = StreamParamsHelper.StreamType.Native,
AudioEncoding = StreamParamsHelper.AudioEncoding.Mp3,
SignalType = signalType,
MethodType = StreamParamsHelper.MethodType.Push,
StreamDataType = StreamParamsHelper.StreamDataType.Audio,
StreamHeaders = StreamParamsHelper.StreamHeaders.AllPresent,
};