RawVideoSource frame freeze on multiple-GPUs

Hi,

We are trying to diagnose an issue we are having, where when decoding frames from RawVideoSource we experience that the image gets ‘Frozen’.

We noticed this issue only seems to occur on Multi-GPU machines, We also notice our thread’s GPU context keeps shifting to GPU 0.

( We work with multiple processes in a machine where each process uses a different GPU context to decode the video using FFMPEG decoder)

Does Milestone change the GPU context when using RawVideoSource.GetNext()?

I would expect it not to require the GPU as it should be providing us with raw unchanged frames.

Thanks,

Yotam S

BriefCam

It is hard to say for sure from the information given, but to our best understanding the components on our side that should be involved in doing this are not changing the GPU context.