We use the class: VideoOS.Platform.Live.JPEGLiveSource from the SDK. Is it possible to achieve the functionality of the function: SetImageQuality by means of another function or a way of reducing the bandwidth when calling up JPEG live images? The function: Compression of the class (which we want to use): VideoOS.Platform.Live.JPEGLiveSource seems to implement the compression of the images on the client side. The transmission from the server to the client is therefore disadvantageous in terms of bandwidth reduction. We want e.g. achieve a cheaper bandwidth by reducing the image resolution.
We don’t think decoding on server side is a good idea, we strongly suggest to do it on Client side because if it does on Server side, usage of the server CPU and memory rise intentionally and it have an huge impact on entire system on a long run.